![](http://hon.3dn.ru/patch.jpg)
Version 0.1.35 --------------
General: - Mana combustion mechanics will no longer affect units with Magic Immunity
Maps: - Fixed a neutral spawn on Caldavar for the Hellbourne Ancients. It was spawning two Predasaurs and one Predasaur Crusher. It now spawns two Predasaur Crushers and one Predasaur.
Items: - Fixed Puzzlebox Mauler not revealing stealth units - If a hero has more than one Sacrificial Stone, only the first Sacrificial Stone will gain and lose charges from hero kills - Fixed a bug causing Nullfire blade to be created with 0 charges when the final component was given to a hero from a courier - Reduced health and mana regeneration per charge on Sacrificial Stone to 1.5 (from 2), and lowered passive mana regeneration to 150% (from 200%) - Increased damage of Doom Bringer from 200 to 250
Blood Hunter: - Fixed an issue causing his Blood Sense to trigger from dormant heroes (heroes waiting to respawn after the corpse had died) - Added a custom minimap icon for heroes that fall within the health threshold to trigger Blood Sense.
Defiler: - Unholy Expulsion can now only support a set number of spirits. Using refresher and re-casting this skill while it is still active will kill the previous spirits - Removed movement speed bonus from Power in Death
Hellbringer: - Fixed an issue causing Summon Malphas to play its effects before initiating the cool down or mana cost of the skill
Magmus: - Fixed level 1 armor (from 3.4 to 0.7) and base damage (reduced by 18) - Fixed an issue causing the first portion of Lava Surge to act as a silence instead of a stun * This will allow units to queue abilities to be used after the stun duration - Reduced radius on Lava Surge slightly to more closely match Sand King's Burrowstrike - Steam Bath will no longer harm neutral creeps (includes Kongor) - Added some upward motion on Lava Surge to make it more obvious when you are impacted by it
Pestilence: - Changed Impale to a Physical based skill. Magic Immunity no longer grants protection from it, and the damage dealt is Physical.
Soulstealer: - Improved Dread armor reduction, from -1/-2/-3/-4 to -2/-3/-4/-5
Thunderbringer: - Increased the cool down on Chain Lightning from 2 seconds to 2.5 seconds
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