Version 0.1.41 -------------- General: - Added Practice mode. To access practice mode, create a game online with the server set to "practice" - Fixed a couple pathing routes through the trees near the Hellbourne secret stop on Forests of Caldavar - Leaver threshold changed to 8% (from 10%)
New hero: - Andromeda, based on DOTA's Vengeful Spirit
Items: - You can now drop items onto the upper left hero portraits and you will attempt to give the item to that hero - The bottle can now only be used by heroes - Nullstone now properly negates targeted channel spells (such as devour) - Shrunken Head's Magic Immunity is no longer dispellable - Whispering Helm now plays life steal effects - Abyssal Skull's aura will no longer apply to gadgets
Arachna: - Spidersting's Spiderling is now a gadget * This fixes an issue causing it to receive life steal and health regen, making it too hard to kill due to the mechanics of how it is killed - Added a passive effect to the Spiderling to make it more noticeable
Behemoth: - Cast impact time on Enrage set to 0.69 seconds (from 0.5) - Cast impact time on Shockwave set to 0 (from 0.3 seconds) - Magic Immune targets will cause Shockwave to spawn an additional wave of damage (though it will not damage them)
Electrician: - Mana shield now auto-toggles off when incoming damage puts electrician's mana below 10
Hellbringer: - The AOE stun from spawning Malphas will now affect units with Magic Immunity
Pebbles: - Chuck now throws the closest nearby targets, rather than a random one - Increased speed of Pebbles' stalagmites' projectile to 1200 from 1000 - Fixed Grow causing Chucked units to not take double damage from Stalagmites - Attack animations now scale properly with Grow
Swiftblade: - Swift Slashes now applies a 0.1 second ministun to the primary target
Torturer: - Impalement will no longer hit splash-immune targets (such as Arachna's Spiderling and couriers)
Wretched Hag: - Fixed an issue causing Haunt's effects to display abnormally large on some heroes - Added improved impact effects to Sonar Scream - Added improved impact effects to Bat Blast - Fixed an issue causing Bat Blast's effects not to play when Wretched Hag has Staff of the Master
Valkyrie: - Call of the Valkyrie now only hits visible units - The extra wave of damage to one nearby target on Call of the Valkyrie now correctly deals half damage rather than full
Bug fixes: - Fixed an issue that would cause some players to be unable to buy back sometimes - Fixed an issue with units bound to projectiles (Valkyrie's leap, electrician's grip) being targetable at their original location * This fixes issues like Pyromancer's Dragonfire stunning Valkyrie if it impacts while valkyrie is still in the air, despite having leaped outside the range of the AOE - Fixed an issue causing auto-assemble items not to sell for their correct price - Fixed an issue causing players to lose an item when it is swapped from a courier into a lot of the stash that already had an item on it
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