Main Attribute: Intelligence
Strength: 17 (+1.9)
Intelligence: 22 (+2.5)
Agility: 18 (+1.8)
Initial move speed: 305
Skills
Sleeping Gas
Range: 150
Mana Cost: 100 / 125 / 150 / 200
Cooldown: 20 / 16 / 13 / 10
The Saboteurs place an invisible ward that will trigger when an enemy unit comes within 400 range of it. The ward will stun any enemy units within a 500 AoE for 3 / 4 / 5 / 6 seconds.
Tripwire
Range: 150
Mana Cost: 100 / 125 / 150 / 200
Cooldown: 25 / 20 / 15 / 12
The Saboteurs set up an invisible tripwire that is 150 / 200 / 250 / 300 units wide. Enemies coming in contact with the tripwire will trigger an explosion that will damage units in the area for 300 / 400 / 500 / 600 magic damage. The Saboteurs can only have 15 active tripwires at any time.
Reckless Charge
Range: 300 / 450 / 600 / 750
Mana Cost: 200 / 250 / 300 / 450
Cooldown: 40
The Saboteurs charge at maximum move speed to target enemy. Upon reaching their target, the Saboteurs detonate a powerful explosive that deals 650 / 850 / 1150 / 1550 in a large area. The Saboteurs are killed in the process.
Remote Explosives
Range: 150
Mana Cost: 150 / 175 / 200
Cooldown: 10
The Saboteurs place an invisible remote explosive at target location. Upon detonation, the explosive will deal 300 / 450 / 600 damage to enemy units in close proximity. Does not damage buildings. Lasts 8 minutes.
Staff Upgradeable: Improves Damage and cast range.
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